UnitAIAction
Bases: _DataSetIntEnums
This enum class provides the integer values used to reference the unit AI actions in the game. Used in the 'Object Has Action' condition.
Examples
Source code in AoE2ScenarioParser/datasets/trigger_lists/unit_ai_action.py
6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 |
|
Attributes¶
CONVERT = 5
class-attribute
instance-attribute
¶
Value:
5
Fires when a monk or missionary is converting any unit
GATHER = 10
class-attribute
instance-attribute
¶
Value:
10
Fires when a villager or fishing ship is gathering resources
HEAL = 4
class-attribute
instance-attribute
¶
Value:
4
Fires when a monk or missionary is healing another unit
HUNT = 14
class-attribute
instance-attribute
¶
Value:
14
Fires when a hunter is gathering from a corpse of a hunted animal. Does NOT fire when the hunter is chasing the animal
REPAIR = 19
class-attribute
instance-attribute
¶
Value:
19
Fires when a villager is repairing any other unit
TRADE = 16
class-attribute
instance-attribute
¶
Value:
16
Fires when a trade cart is returning to any of its own player's markets
UNLOAD = 22
class-attribute
instance-attribute
¶
Value:
22
Fires when a transport ship is tasked to unload objects. Note that the transport gets stuck in this state!