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TimeUnit

Bases: _DataSetIntEnums

This enum class provides the integer values used to reference the unit of time used in an effect. Used in the 'Display Timer' effect.

Examples

Source code in AoE2ScenarioParser/datasets/trigger_lists/time_unit.py
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class TimeUnit(_DataSetIntEnums):
    """
    This enum class provides the integer values used to reference the unit of time used in an effect. Used in the
    'Display Timer' effect.

    **Examples**



    """
    YEARS = 0
    """In-Game years. A year is 5 seconds in-game time."""
    MINUTES = 1
    """In-Game minutes."""
    SECONDS = 2
    """In-Game seconds."""
    MINUTES_AND_SECONDS = 3
    """In-Game Minutes abd seconds."""

Attributes

YEARS = 0 class-attribute instance-attribute

Value: 0

In-Game years. A year is 5 seconds in-game time.

MINUTES = 1 class-attribute instance-attribute

Value: 1

In-Game minutes.

SECONDS = 2 class-attribute instance-attribute

Value: 2

In-Game seconds.

MINUTES_AND_SECONDS = 3 class-attribute instance-attribute

Value: 3

In-Game Minutes abd seconds.