Bases: _DataSetIntEnums
This enum class provides the integer values used to reference the object class in the game. Used in a lot of effects
and conditions, like 'Kill Object', 'Objects in Area' under the name 'Object Group'.
Examples
Source code in AoE2ScenarioParser/datasets/trigger_lists/object_class.py
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77 | class ObjectClass(_DataSetIntEnums):
"""
This enum class provides the integer values used to reference the object class in the game. Used in a lot of effects
and conditions, like 'Kill Object', 'Objects in Area' under the name 'Object Group'.
**Examples**
"""
ARCHER = 0
ARTIFACT = 1
TRADE_BOAT = 2
BUILDING = 3
CIVILIAN = 4
OCEAN_FISH = 5
INFANTRY = 6
BERRY_BUSH = 7
STONE_MINE = 8
PREY_ANIMAL = 9
PREDATOR_ANIMAL = 10
MISCELLANEOUS = 11
CAVALRY = 12
SIEGE_WEAPON = 13
TERRAIN = 14
TREE = 15
TREE_STUMP = 16
HEALER = 17
MONK = 18
TRADE_CART = 19
TRANSPORT_BOAT = 20
FISHING_BOAT = 21
WARSHIP = 22
CONQUISTADOR = 23
WAR_ELEPHANT = 24
HERO = 25
ELEPHANT_ARCHER = 26
WALL = 27
PHALANX = 28
DOMESTIC_ANIMAL = 29
FLAG = 30
DEEP_SEA_FISH = 31
GOLD_MINE = 32
SHORE_FISH = 33
CLIFF = 34
PETARD = 35
CAVALRY_ARCHER = 36
DOPPELGANGER = 37
BIRD = 38
GATE = 39
SALVAGE_PILE = 40
RESOURCE_PILE = 41
RELIC = 42
MONKWITH_RELIC = 43
HAND_CANNONEER = 44
TWO_HANDED_SWORDSMAN = 45
PIKEMAN = 46
SCOUT = 47
ORE_MINE = 48
FARM = 49
SPEARMAN = 50
PACKED_UNIT = 51
TOWER = 52
BOARDING_BOAT = 53
UNPACKED_SIEGE_UNIT = 54
BALLISTA = 55
RAIDER = 56
CAVALRY_RAIDER = 57
LIVESTOCK = 58
KING = 59
MISC_BUILDING = 60
CONTROLLED_ANIMAL = 61
|
Attributes
ARCHER = 0
class-attribute
instance-attribute
Value:
0
ARTIFACT = 1
class-attribute
instance-attribute
Value:
1
TRADE_BOAT = 2
class-attribute
instance-attribute
Value:
2
BUILDING = 3
class-attribute
instance-attribute
Value:
3
CIVILIAN = 4
class-attribute
instance-attribute
Value:
4
OCEAN_FISH = 5
class-attribute
instance-attribute
Value:
5
INFANTRY = 6
class-attribute
instance-attribute
Value:
6
BERRY_BUSH = 7
class-attribute
instance-attribute
Value:
7
STONE_MINE = 8
class-attribute
instance-attribute
Value:
8
PREY_ANIMAL = 9
class-attribute
instance-attribute
Value:
9
PREDATOR_ANIMAL = 10
class-attribute
instance-attribute
Value:
10
MISCELLANEOUS = 11
class-attribute
instance-attribute
Value:
11
CAVALRY = 12
class-attribute
instance-attribute
Value:
12
SIEGE_WEAPON = 13
class-attribute
instance-attribute
Value:
13
TERRAIN = 14
class-attribute
instance-attribute
Value:
14
TREE = 15
class-attribute
instance-attribute
Value:
15
TREE_STUMP = 16
class-attribute
instance-attribute
Value:
16
HEALER = 17
class-attribute
instance-attribute
Value:
17
MONK = 18
class-attribute
instance-attribute
Value:
18
TRADE_CART = 19
class-attribute
instance-attribute
Value:
19
TRANSPORT_BOAT = 20
class-attribute
instance-attribute
Value:
20
FISHING_BOAT = 21
class-attribute
instance-attribute
Value:
21
WARSHIP = 22
class-attribute
instance-attribute
Value:
22
CONQUISTADOR = 23
class-attribute
instance-attribute
Value:
23
WAR_ELEPHANT = 24
class-attribute
instance-attribute
Value:
24
HERO = 25
class-attribute
instance-attribute
Value:
25
ELEPHANT_ARCHER = 26
class-attribute
instance-attribute
Value:
26
WALL = 27
class-attribute
instance-attribute
Value:
27
PHALANX = 28
class-attribute
instance-attribute
Value:
28
DOMESTIC_ANIMAL = 29
class-attribute
instance-attribute
Value:
29
FLAG = 30
class-attribute
instance-attribute
Value:
30
DEEP_SEA_FISH = 31
class-attribute
instance-attribute
Value:
31
GOLD_MINE = 32
class-attribute
instance-attribute
Value:
32
SHORE_FISH = 33
class-attribute
instance-attribute
Value:
33
CLIFF = 34
class-attribute
instance-attribute
Value:
34
PETARD = 35
class-attribute
instance-attribute
Value:
35
CAVALRY_ARCHER = 36
class-attribute
instance-attribute
Value:
36
DOPPELGANGER = 37
class-attribute
instance-attribute
Value:
37
BIRD = 38
class-attribute
instance-attribute
Value:
38
GATE = 39
class-attribute
instance-attribute
Value:
39
SALVAGE_PILE = 40
class-attribute
instance-attribute
Value:
40
RESOURCE_PILE = 41
class-attribute
instance-attribute
Value:
41
RELIC = 42
class-attribute
instance-attribute
Value:
42
MONKWITH_RELIC = 43
class-attribute
instance-attribute
Value:
43
HAND_CANNONEER = 44
class-attribute
instance-attribute
Value:
44
TWO_HANDED_SWORDSMAN = 45
class-attribute
instance-attribute
Value:
45
PIKEMAN = 46
class-attribute
instance-attribute
Value:
46
SCOUT = 47
class-attribute
instance-attribute
Value:
47
ORE_MINE = 48
class-attribute
instance-attribute
Value:
48
FARM = 49
class-attribute
instance-attribute
Value:
49
SPEARMAN = 50
class-attribute
instance-attribute
Value:
50
PACKED_UNIT = 51
class-attribute
instance-attribute
Value:
51
TOWER = 52
class-attribute
instance-attribute
Value:
52
BOARDING_BOAT = 53
class-attribute
instance-attribute
Value:
53
UNPACKED_SIEGE_UNIT = 54
class-attribute
instance-attribute
Value:
54
BALLISTA = 55
class-attribute
instance-attribute
Value:
55
RAIDER = 56
class-attribute
instance-attribute
Value:
56
CAVALRY_RAIDER = 57
class-attribute
instance-attribute
Value:
57
LIVESTOCK = 58
class-attribute
instance-attribute
Value:
58
KING = 59
class-attribute
instance-attribute
Value:
59
MISC_BUILDING = 60
class-attribute
instance-attribute
Value:
60
CONTROLLED_ANIMAL = 61
class-attribute
instance-attribute
Value:
61