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223 | class TerrainId(IntEnum):
"""
This enum class provides information about most of the terrains in the game. Information about the
following properties of a terrain is found in this class:
- Terrain ID
**Methods**
**Examples**
"""
@staticmethod
def water_terrains() -> List[TerrainId]:
"""
Returns:
A list of all Water terrains
"""
return [
TerrainId.WATER_DEEP,
TerrainId.WATER_AZURE,
TerrainId.WATER_BROWN,
TerrainId.WATER_GREEN,
TerrainId.WATER_MEDIUM,
TerrainId.WATER_2D_BRIDGE,
TerrainId.WATER_2D_SHORELESS,
TerrainId.WATER_DEEP_OCEAN,
TerrainId.WATER_SHALLOW,
TerrainId.WATER_YELLOW_SHALLOW,
TerrainId.WATER_YELLOW_DEEP,
]
@staticmethod
def beach_terrains() -> List[TerrainId]:
"""
Returns:
A list of all Beach terrains
"""
return [
TerrainId.BEACH,
TerrainId.BEACH_ICE,
TerrainId.BEACH_VEGETATION,
TerrainId.BEACH_WET,
TerrainId.BEACH_WET_GRAVEL,
TerrainId.BEACH_WET_ROCK,
TerrainId.BEACH_WHITE,
TerrainId.BEACH_WHITE_VEGETATION,
]
@staticmethod
def tree_terrains() -> List[TerrainId]:
"""
Returns:
A list of all Tree terrains
"""
return [
TerrainId.FOREST_ACACIA,
TerrainId.FOREST_AUTUMN,
TerrainId.FOREST_AUTUMN_SNOW,
TerrainId.FOREST_BAMBOO,
TerrainId.FOREST_BAOBAB,
TerrainId.FOREST_BIRCH,
TerrainId.FOREST_BUSH,
TerrainId.FOREST_DEAD,
TerrainId.FOREST_DRAGON_TREE,
TerrainId.FOREST_JUNGLE,
TerrainId.FOREST_MANGROVE,
TerrainId.FOREST_MEDITERRANEAN,
TerrainId.FOREST_OAK,
TerrainId.FOREST_OAK_BUSH,
TerrainId.FOREST_PALM_DESERT,
TerrainId.FOREST_PINE,
TerrainId.FOREST_PINE_SNOW,
TerrainId.FOREST_RAINFOREST,
TerrainId.FOREST_REEDS,
TerrainId.FOREST_REEDS_BEACH,
TerrainId.FOREST_REEDS_SHALLOWS,
TerrainId.FOREST_PALM_GRASS,
TerrainId.FOREST_LUSH_BAMBOO,
]
BEACH = 2
BEACH_NON_NAVIGABLE = 79
BEACH_NON_NAVIGABLE_WET_GRAVEL = 81
BEACH_NON_NAVIGABLE_WET_ROCK = 82
BEACH_NON_NAVIGABLE_WET_SAND = 80
BEACH_ICE = 37
BEACH_VEGETATION = 52
BEACH_WET = 107
BEACH_WET_GRAVEL = 108
BEACH_WET_ROCK = 109
BEACH_WHITE = 53
BEACH_WHITE_VEGETATION = 51
BLACK = 47
DESERT_CRACKED = 45
DESERT_QUICKSAND = 46
DESERT_SAND = 14
DIRT_1 = 6
DIRT_2 = 11
DIRT_3 = 3
DIRT_4 = 42
DIRT_MUD = 76
DIRT_SAVANNAH = 41
FARM = 7
FARM_0 = 29
FARM_33 = 30
FARM_67 = 31
FARM_DEAD = 8
FOREST_ACACIA = 50
FOREST_AUTUMN = 104
FOREST_AUTUMN_SNOW = 105
FOREST_BAMBOO = 18
FOREST_BAOBAB = 49
FOREST_BIRCH = 110
FOREST_BUSH = 89
FOREST_DEAD = 106
FOREST_DRAGON_TREE = 48
FOREST_JUNGLE = 17
FOREST_MANGROVE = 55
FOREST_MEDITERRANEAN = 88
FOREST_OAK = 10
FOREST_OAK_BUSH = 20
FOREST_PALM_DESERT = 13
FOREST_PINE = 19
FOREST_PINE_SNOW = 21
FOREST_RAINFOREST = 56
FOREST_REEDS = 92
FOREST_REEDS_BEACH = 91
FOREST_REEDS_SHALLOWS = 90
GRASS_1 = 0
GRASS_2 = 12
GRASS_3 = 9
GRASS_DRY = 100
GRASS_FOUNDATION = 27
GRASS_JUNGLE = 60
GRASS_JUNGLE_RAINFOREST = 83
GRASS_OTHER = 16
GRAVEL_DEFAULT = 70
GRAVEL_DESERT = 102
ICE = 35
ICE_NAVIGABLE = 26
MODDABLE_GRASS_1 = 84
MODDABLE_GRASS_2 = 85
MODDABLE_GRASS_3 = 86
MODDABLE_GRASS_4 = 87
MODDABLE_DEEP_WATER = 99
MODDABLE_NORMAL_WATER_1 = 97
MODDABLE_NORMAL_WATER_2 = 98
MODDABLE_SHALLOWS_1 = 93
MODDABLE_SHALLOWS_2 = 94
OBSOLETE_UNDERBRUSH_JUNGLE = 62
OBSOLETE_ROAD_DESERT = 43
OBSOLETE_ROAD_FUNGUS = 39
OBSOLETE_ROAD_GRAVEL = 103
OBSOLETE_ROAD_JUNGLE = 61
OBSOLETE_ROAD_SNOW = 38
OBSOLETE_SNOW_DIRT = 33
OBSOLETE_SNOW_GRASS = 34
RESERVED = 68
RICE_FARM = 63
RICE_FARM_0 = 65
RICE_FARM_33 = 66
RICE_FARM_67 = 67
RICE_FARM_DEAD = 64
ROAD = 24
ROAD_BROKEN = 25
ROAD_FUNGUS = 75
ROAD_GRAVEL = 78
ROCK_1 = 40
SHALLOWS = 4
SHALLOWS_AZURE = 59
SHALLOWS_MANGROVE = 54
SNOW = 32
SNOW_FOUNDATION = 36
SNOW_LIGHT = 73
SNOW_STRONG = 74
SWAMP_SHALLOWS = 111
SWAMP_BOGLAND = 101
UNDERBRUSH = 5
UNDERBRUSH_JUNGLE = 77
UNDERBRUSH_LEAVES = 71
UNDERBRUSH_SNOW = 72
CORRUPTION = 69
WATER_2D_BRIDGE = 28
WATER_2D_SHORELESS = 15
WATER_AZURE = 58
WATER_BROWN = 96
WATER_DEEP = 22
WATER_DEEP_OCEAN = 57
WATER_GREEN = 95
WATER_MEDIUM = 23
WATER_SHALLOW = 1
OBSOLETE_DIRT_MUD = 44
FOREST_PALM_GRASS = 112
FOREST_LUSH_BAMBOO = 113
WATER_YELLOW_SHALLOW = 114
SHALLOWS_YELLOW = 115
WATER_YELLOW_DEEP = 116
PASTURE = 117
PASTURE_DEAD = 118
PASTURE_0 = 119
PASTURE_33 = 120
PASTURE_67 = 121
GRASS_FLOWERS_1 = 122
GRASS_FLOWERS_2 = 123
SNOW_SOFT = 124
SNOW_SOFT_LIGHT = 125
SNOW_SOFT_STRONG = 126
ICE_SOFT = 127
BLACK_WALKABLE = 129
|