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EffectId

Bases: IntEnum

This enum class provides the integer values used to reference the effects in the game. Used in every effect to indicate which type of effect it is

Examples

Source code in AoE2ScenarioParser/datasets/effects.py
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class EffectId(IntEnum):
    """
    This enum class provides the integer values used to reference the effects in the game. Used in every effect to
    indicate which type of effect it is

    **Examples**



    """
    NONE = 0
    """Attributes for the **none** effect are: \n
    ... none... Just like Conditions... People these days... """
    CHANGE_DIPLOMACY = 1
    """Attributes for the **change_diplomacy** effect are: \n
    - diplomacy
    - source_player
    - target_player"""
    RESEARCH_TECHNOLOGY = 2
    """Attributes for the **research_technology** effect are: \n
    - source_player
    - technology
    - force_research_technology"""
    SEND_CHAT = 3
    """Attributes for the **send_chat** effect are: \n
    - source_player
    - string_id
    - message
    - sound_name"""
    PLAY_SOUND = 4
    """Attributes for the **play_sound** effect are: \n
    - source_player
    - location_x
    - location_y
    - location_object_reference
    - sound_name"""
    TRIBUTE = 5
    """Attributes for the **tribute** effect are: \n
    - quantity
    - tribute_list
    - source_player
    - target_player"""
    UNLOCK_GATE = 6
    """Attributes for the **unlock_gate** effect are: \n
    - selected_object_ids"""
    LOCK_GATE = 7
    """Attributes for the **lock_gate** effect are: \n
    - selected_object_ids"""
    ACTIVATE_TRIGGER = 8
    """Attributes for the **activate_trigger** effect are: \n
    - trigger_id"""
    DEACTIVATE_TRIGGER = 9
    """Attributes for the **deactivate_trigger** effect are: \n
    - trigger_id"""
    AI_SCRIPT_GOAL = 10
    """Attributes for the **deactivate_trigger** effect are: \n
    - ai_script_goal"""
    CREATE_OBJECT = 11
    """Attributes for the **create_object** effect are: \n
    - object_list_unit_id
    - source_player
    - location_x
    - location_y
    - facet"""
    TASK_OBJECT = 12
    """Attributes for the **task_object** effect are: \n
    - object_list_unit_id
    - source_player
    - location_x
    - location_y
    - location_object_reference
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - action_type
    - selected_object_ids"""
    DECLARE_VICTORY = 13
    """Attributes for the **declare_victory** effect are: \n
    - source_player
    - enabled"""
    KILL_OBJECT = 14
    """Attributes for the **kill_object** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    REMOVE_OBJECT = 15
    """Attributes for the **remove_object** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - object_state
    - selected_object_ids"""
    CHANGE_VIEW = 16
    """Attributes for the **change_view** effect are: \n
    - quantity
    - source_player
    - location_x
    - location_y
    - scroll"""
    UNLOAD = 17
    """Attributes for the **unload** effect are: \n
    - object_list_unit_id
    - source_player
    - location_x
    - location_y
    - location_object_reference
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    CHANGE_OWNERSHIP = 18
    """Attributes for the **change_ownership** effect are: \n
    - object_list_unit_id
    - source_player
    - target_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - flash_object
    - selected_object_ids"""
    PATROL = 19
    """Attributes for the **patrol** effect are: \n
    - object_list_unit_id
    - source_player
    - location_x
    - location_y
    - location_object_reference
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    DISPLAY_INSTRUCTIONS = 20
    """Attributes for the **display_instructions** effect are: \n
    - object_list_unit_id
    - source_player
    - string_id
    - display_time
    - instruction_panel_position
    - play_sound
    - message
    - sound_name"""
    CLEAR_INSTRUCTIONS = 21
    """Attributes for the **clear_instructions** effect are: \n
    - instruction_panel_position"""
    FREEZE_OBJECT = 22
    """Attributes for the **freeze_object** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    USE_ADVANCED_BUTTONS = 23
    """Attributes for the **use_advanced_buttons** effect are: \n
    None. \n
    Please don't use this effect. Please."""
    DAMAGE_OBJECT = 24
    """Attributes for the **damage_object** effect are: \n
    - quantity
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    PLACE_FOUNDATION = 25
    """Attributes for the **place_foundation** effect are: \n
    - object_list_unit_id
    - source_player
    - location_x
    - location_y"""
    CHANGE_OBJECT_NAME = 26
    """Attributes for the **change_object_name** effect are: \n
    - object_list_unit_id
    - source_player
    - string_id
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - message
    - selected_object_ids"""
    CHANGE_OBJECT_HP = 27
    """Attributes for the **change_object_hp** effect are: \n
    - quantity
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - operation
    - selected_object_ids"""
    CHANGE_OBJECT_ATTACK = 28
    """Attributes for the **change_object_attack** effect are: \n
    - armour_attack_quantity
    - armour_attack_class
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - operation
    - selected_object_ids"""
    STOP_OBJECT = 29
    """Attributes for the **stop_object** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    ATTACK_MOVE = 30
    """Attributes for the **attack_move** effect are: \n
    - object_list_unit_id
    - source_player
    - location_x
    - location_y
    - location_object_reference
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    CHANGE_OBJECT_ARMOR = 31
    """Attributes for the **change_object_armor** effect are: \n
    - armour_attack_quantity
    - armour_attack_class
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - operation
    - selected_object_ids"""
    CHANGE_OBJECT_RANGE = 32
    """Attributes for the **change_object_range** effect are: \n
    - quantity
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - operation
    - selected_object_ids"""
    CHANGE_OBJECT_SPEED = 33
    """Attributes for the **change_object_speed** effect are: \n
    - quantity
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    HEAL_OBJECT = 34
    """Attributes for the **heal_object** effect are: \n
    - quantity
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    TELEPORT_OBJECT = 35
    """Attributes for the **teleport_object** effect are: \n
    - object_list_unit_id
    - source_player
    - location_x
    - location_y
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - selected_object_ids"""
    CHANGE_OBJECT_STANCE = 36
    """Attributes for the **change_object_stance** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - attack_stance
    - selected_object_ids"""
    DISPLAY_TIMER = 37
    """Attributes for the **display_timer** effect are: \n
    - string_id
    - display_time
    - time_unit
    - timer
    - reset_timer
    - message"""
    ENABLE_DISABLE_OBJECT = 38
    """Attributes for the **enable_disable_object** effect are: \n
    - object_list_unit_id
    - source_player
    - enabled"""
    ENABLE_DISABLE_TECHNOLOGY = 39
    """Attributes for the **enable_disable_technology** effect are: \n
    - source_player
    - technology
    - enabled"""
    CHANGE_OBJECT_COST = 40
    """Attributes for the **change_object_cost** effect are: \n
    - object_list_unit_id
    - source_player
    - resource_1
    - resource_1_quantity
    - resource_2
    - resource_2_quantity
    - resource_3
    - resource_3_quantity"""
    SET_PLAYER_VISIBILITY = 41
    """Attributes for the **set_player_visibility** effect are: \n
    - source_player
    - target_player
    - visibility_state"""
    CHANGE_OBJECT_ICON = 42
    """Attributes for the **change_object_icon** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - object_list_unit_id_2
    - selected_object_ids"""
    REPLACE_OBJECT = 43
    """Attributes for the **replace_object** effect are: \n
    - object_list_unit_id
    - source_player
    - target_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - object_list_unit_id_2
    - selected_object_ids"""
    CHANGE_OBJECT_DESCRIPTION = 44
    """Attributes for the **change_object_description** effect are: \n
    - object_list_unit_id
    - source_player
    - string_id
    - message"""
    CHANGE_PLAYER_NAME = 45
    """Attributes for the **change_player_name** effect are: \n
    - source_player
    - string_id
    - message"""
    CHANGE_TRAIN_LOCATION = 46
    """Attributes for the **change_train_location** effect are: \n
    - object_list_unit_id
    - source_player
    - object_list_unit_id_2
    - button_location"""
    CHANGE_TECHNOLOGY_LOCATION = 47
    """Attributes for the **change_technology_location** effect are: \n
    - source_player
    - technology
    - object_list_unit_id_2
    - button_location"""
    CHANGE_CIVILIZATION_NAME = 48
    """Attributes for the **change_civilization_name** effect are: \n
    - source_player
    - string_id
    - message"""
    CREATE_GARRISONED_OBJECT = 49
    """Attributes for the **create_garrisoned_object** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_list_unit_id_2
    - selected_object_ids"""
    ACKNOWLEDGE_AI_SIGNAL = 50
    """Attributes for the **acknowledge_ai_signal** effect are: \n
    - ai_signal_value"""
    MODIFY_ATTRIBUTE = 51
    """Attributes for the **modify_attribute** effect are: \n
    - quantity
    - object_list_unit_id
    - source_player
    - operation
    - object_attributes
    - message"""
    MODIFY_RESOURCE = 52
    """Attributes for the **modify_resource** effect are: \n
    - quantity
    - tribute_list
    - source_player
    - operation"""
    MODIFY_RESOURCE_BY_VARIABLE = 53
    """Attributes for the **modify_resource_by_variable** effect are: \n
    - tribute_list
    - source_player
    - operation
    - variable"""
    SET_BUILDING_GATHER_POINT = 54
    """Attributes for the **set_building_gather_point** effect are: \n
    - object_list_unit_id
    - source_player
    - location_x
    - location_y
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids"""
    SCRIPT_CALL = 55
    """Attributes for the **script_call** effect are: \n
    - string_id
    - message"""
    CHANGE_VARIABLE = 56
    """Attributes for the **change_variable** effect are: \n
    - quantity
    - operation
    - variable
    - message"""
    CLEAR_TIMER = 57
    """Attributes for the **clear_timer** effect are: \n
    - timer"""
    CHANGE_OBJECT_PLAYER_COLOR = 58
    """Attributes for the **change_object_player_color** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - player_color
    - selected_object_ids"""
    CHANGE_OBJECT_CIVILIZATION_NAME = 59
    """Attributes for the **change_object_civilization_name** effect are: \n
    - string_id
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids"""
    CHANGE_OBJECT_PLAYER_NAME = 60
    """Attributes for the **change_object_player_name** effect are: \n
    - object_list_unit_id
    - source_player
    - string_id
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids"""
    DISABLE_UNIT_TARGETING = 61
    """Attributes for the **disable_unit_targeting** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids"""
    ENABLE_UNIT_TARGETING = 62
    """Attributes for the **enable_unit_targeting** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids"""
    CHANGE_TECHNOLOGY_COST = 63
    """Attributes for the **change_technology_cost** effect are: \n
    - source_player
    - technology
    - resource_1
    - resource_1_quantity
    - resource_2
    - resource_2_quantity
    - resource_3
    - resource_3_quantity"""
    CHANGE_TECHNOLOGY_RESEARCH_TIME = 64
    """Attributes for the **change_technology_research_time** effect are: \n
    - quantity
    - source_player
    - technology"""
    CHANGE_TECHNOLOGY_NAME = 65
    """Attributes for the **change_technology_name** effect are: \n
    - source_player
    - technology
    - string_id
    - message"""
    CHANGE_TECHNOLOGY_DESCRIPTION = 66
    """Attributes for the **change_technology_description** effect are: \n
    - source_player
    - technology
    - string_id
    - message"""
    ENABLE_TECHNOLOGY_STACKING = 67
    """Attributes for the **enable_technology_stacking** effect are: \n
    - source_player
    - technology"""
    DISABLE_TECHNOLOGY_STACKING = 68
    """Attributes for the **disable_technology_stacking** effect are: \n
    - source_player
    - technology"""
    ACKNOWLEDGE_MULTIPLAYER_AI_SIGNAL = 69
    """Attributes for the **acknowledge_multiplayer_ai_signal** effect are: \n
    - ai_signal_value
    """
    DISABLE_OBJECT_SELECTION = 70
    """Attributes for the **disable_object_selection** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids"""
    ENABLE_OBJECT_SELECTION = 71
    """Attributes for the **enable_object_selection** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids"""
    CHANGE_COLOR_MOOD = 72
    """Attributes for the **change_color_mood** effect are: \n
    - quantity
    - color_mood

    **Version notice**: \n
    This effect was added in: 1.42
    """
    ENABLE_OBJECT_DELETION = 73
    """Attributes for the **enable_object_deletion** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids

    **Version notice**: \n
    This effect was added in: 1.46
    """
    DISABLE_OBJECT_DELETION = 74
    """Attributes for the **disable_object_deletion** effect are: \n
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids

    **Version notice**: \n
    This effect was added in: 1.46
    """
    TRAIN_UNIT = 75
    """Attributes for the **train_unit** effect are: \n
    - quantity
    - object_list_unit_id
    - source_player
    - location_x
    - location_y
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - selected_object_ids

    **Version notice**: \n
    This effect was added in: 1.51 & Trigger Version 3.5
    """
    INITIATE_RESEARCH = 76
    """Attributes for the **initiate_research** effect are: \n
    - source_player
    - technology
    - selected_object_ids

    **Version notice**: \n
    This effect was added in: 1.51 & Trigger Version 3.5
    """
    CREATE_OBJECT_ATTACK = 77
    """Attributes for the **create_object_attack** effect are: \n
    - armour_attack_quantity
    - armour_attack_class
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - operation
    - selected_object_ids

    **Version notice**: \n
    This effect was added in: 1.51 & Trigger Version 3.5
    """
    CREATE_OBJECT_ARMOR = 78
    """Attributes for the **create_object_armor** effect are: \n
    - armour_attack_quantity
    - armour_attack_class
    - object_list_unit_id
    - source_player
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    - object_group
    - object_type
    - operation
    - selected_object_ids

    **Version notice**: \n
    This effect was added in: 1.51 & Trigger Version 3.5
    """
    MODIFY_ATTRIBUTE_BY_VARIABLE = 79
    """Attributes for the **modify_attribute_by_variable** effect are: \n
    - object_list_unit_id
    - source_player
    - operation
    - object_attributes
    - variable
    - message
    - armour_attack_class

    **Version notice**: \n
    This effect was added in: 1.51 & Trigger Version 3.5
    """
    SET_OBJECT_COST = 80
    """Attributes for the **set_object_cost** effect are: \n
    - object_list_unit_id
    - source_player
    - quantity
    - tribute_list

    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """
    LOAD_KEY_VALUE = 81
    """Attributes for the **load_key_value** effect are: \n
    - variable
    - message
    - quantity

    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """
    STORE_KEY_VALUE = 82
    """Attributes for the **store_key_value** effect are: \n
    - variable
    - message

    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """
    DELETE_KEY = 83
    """Attributes for the **delete_key** effect are: \n
    - message

    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """
    CHANGE_TECHNOLOGY_ICON = 84
    """Attributes for the **change_technology_icon** effect are: \n
    - technology
    - source_player
    - quantity

    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """
    CHANGE_TECHNOLOGY_HOTKEY = 85
    """Attributes for the **change_technology_hotkey** effect are: \n
    - technology
    - source_player
    - quantity

    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """
    MODIFY_VARIABLE_BY_RESOURCE = 86
    """Attributes for the **modify_variable_by_resource** effect are: \n
    - tribute_list
    - source_player
    - operation
    - variable

    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """
    MODIFY_VARIABLE_BY_ATTRIBUTE = 87
    """Attributes for the **modify_variable_by_attribute** effect are: \n
    - object_list_unit_id
    - source_player
    - operation
    - object_attributes
    - variable
    - message
    - armour_attack_class

    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """
    CHANGE_OBJECT_CAPTION = 88
    """Attributes for the **change_object_caption** effect are: \n
    - object_list_unit_id
    - source_player
    - string_id
    - message
    - selected_object_ids
    - area_x1
    - area_y1
    - area_x2
    - area_y2
    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """
    CHANGE_PLAYER_COLOR = 89
    """Attributes for the **change_player_color** effect are: \n
    - source_player
    - player_color
    **Version notice**: \n
    This effect was added in: 1.54 & Trigger Version 3.9
    """

Attributes

ACKNOWLEDGE_AI_SIGNAL = 50 class-attribute instance-attribute

Value: 50

Attributes for the acknowledge_ai_signal effect are:

  • ai_signal_value

ACKNOWLEDGE_MULTIPLAYER_AI_SIGNAL = 69 class-attribute instance-attribute

Value: 69

Attributes for the acknowledge_multiplayer_ai_signal effect are:

  • ai_signal_value

ACTIVATE_TRIGGER = 8 class-attribute instance-attribute

Value: 8

Attributes for the activate_trigger effect are:

  • trigger_id

AI_SCRIPT_GOAL = 10 class-attribute instance-attribute

Value: 10

Attributes for the deactivate_trigger effect are:

  • ai_script_goal

ATTACK_MOVE = 30 class-attribute instance-attribute

Value: 30

Attributes for the attack_move effect are:

  • object_list_unit_id
  • source_player
  • location_x
  • location_y
  • location_object_reference
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

CHANGE_CIVILIZATION_NAME = 48 class-attribute instance-attribute

Value: 48

Attributes for the change_civilization_name effect are:

  • source_player
  • string_id
  • message

CHANGE_COLOR_MOOD = 72 class-attribute instance-attribute

Value: 72

Attributes for the change_color_mood effect are:

  • quantity
  • color_mood

Version notice:

This effect was added in: 1.42

CHANGE_DIPLOMACY = 1 class-attribute instance-attribute

Value: 1

Attributes for the change_diplomacy effect are:

  • diplomacy
  • source_player
  • target_player

CHANGE_OBJECT_ARMOR = 31 class-attribute instance-attribute

Value: 31

Attributes for the change_object_armor effect are:

  • armour_attack_quantity
  • armour_attack_class
  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • operation
  • selected_object_ids

CHANGE_OBJECT_ATTACK = 28 class-attribute instance-attribute

Value: 28

Attributes for the change_object_attack effect are:

  • armour_attack_quantity
  • armour_attack_class
  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • operation
  • selected_object_ids

CHANGE_OBJECT_CAPTION = 88 class-attribute instance-attribute

Value: 88

Attributes for the change_object_caption effect are:

  • object_list_unit_id
  • source_player
  • string_id
  • message
  • selected_object_ids
  • area_x1
  • area_y1
  • area_x2
  • area_y2 Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

CHANGE_OBJECT_CIVILIZATION_NAME = 59 class-attribute instance-attribute

Value: 59

Attributes for the change_object_civilization_name effect are:

  • string_id
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

CHANGE_OBJECT_COST = 40 class-attribute instance-attribute

Value: 40

Attributes for the change_object_cost effect are:

  • object_list_unit_id
  • source_player
  • resource_1
  • resource_1_quantity
  • resource_2
  • resource_2_quantity
  • resource_3
  • resource_3_quantity

CHANGE_OBJECT_DESCRIPTION = 44 class-attribute instance-attribute

Value: 44

Attributes for the change_object_description effect are:

  • object_list_unit_id
  • source_player
  • string_id
  • message

CHANGE_OBJECT_HP = 27 class-attribute instance-attribute

Value: 27

Attributes for the change_object_hp effect are:

  • quantity
  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • operation
  • selected_object_ids

CHANGE_OBJECT_ICON = 42 class-attribute instance-attribute

Value: 42

Attributes for the change_object_icon effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • object_list_unit_id_2
  • selected_object_ids

CHANGE_OBJECT_NAME = 26 class-attribute instance-attribute

Value: 26

Attributes for the change_object_name effect are:

  • object_list_unit_id
  • source_player
  • string_id
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • message
  • selected_object_ids

CHANGE_OBJECT_PLAYER_COLOR = 58 class-attribute instance-attribute

Value: 58

Attributes for the change_object_player_color effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • player_color
  • selected_object_ids

CHANGE_OBJECT_PLAYER_NAME = 60 class-attribute instance-attribute

Value: 60

Attributes for the change_object_player_name effect are:

  • object_list_unit_id
  • source_player
  • string_id
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

CHANGE_OBJECT_RANGE = 32 class-attribute instance-attribute

Value: 32

Attributes for the change_object_range effect are:

  • quantity
  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • operation
  • selected_object_ids

CHANGE_OBJECT_SPEED = 33 class-attribute instance-attribute

Value: 33

Attributes for the change_object_speed effect are:

  • quantity
  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

CHANGE_OBJECT_STANCE = 36 class-attribute instance-attribute

Value: 36

Attributes for the change_object_stance effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • attack_stance
  • selected_object_ids

CHANGE_OWNERSHIP = 18 class-attribute instance-attribute

Value: 18

Attributes for the change_ownership effect are:

  • object_list_unit_id
  • source_player
  • target_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • flash_object
  • selected_object_ids

CHANGE_PLAYER_COLOR = 89 class-attribute instance-attribute

Value: 89

Attributes for the change_player_color effect are:

  • source_player
  • player_color Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

CHANGE_PLAYER_NAME = 45 class-attribute instance-attribute

Value: 45

Attributes for the change_player_name effect are:

  • source_player
  • string_id
  • message

CHANGE_TECHNOLOGY_COST = 63 class-attribute instance-attribute

Value: 63

Attributes for the change_technology_cost effect are:

  • source_player
  • technology
  • resource_1
  • resource_1_quantity
  • resource_2
  • resource_2_quantity
  • resource_3
  • resource_3_quantity

CHANGE_TECHNOLOGY_DESCRIPTION = 66 class-attribute instance-attribute

Value: 66

Attributes for the change_technology_description effect are:

  • source_player
  • technology
  • string_id
  • message

CHANGE_TECHNOLOGY_HOTKEY = 85 class-attribute instance-attribute

Value: 85

Attributes for the change_technology_hotkey effect are:

  • technology
  • source_player
  • quantity

Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

CHANGE_TECHNOLOGY_ICON = 84 class-attribute instance-attribute

Value: 84

Attributes for the change_technology_icon effect are:

  • technology
  • source_player
  • quantity

Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

CHANGE_TECHNOLOGY_LOCATION = 47 class-attribute instance-attribute

Value: 47

Attributes for the change_technology_location effect are:

  • source_player
  • technology
  • object_list_unit_id_2
  • button_location

CHANGE_TECHNOLOGY_NAME = 65 class-attribute instance-attribute

Value: 65

Attributes for the change_technology_name effect are:

  • source_player
  • technology
  • string_id
  • message

CHANGE_TECHNOLOGY_RESEARCH_TIME = 64 class-attribute instance-attribute

Value: 64

Attributes for the change_technology_research_time effect are:

  • quantity
  • source_player
  • technology

CHANGE_TRAIN_LOCATION = 46 class-attribute instance-attribute

Value: 46

Attributes for the change_train_location effect are:

  • object_list_unit_id
  • source_player
  • object_list_unit_id_2
  • button_location

CHANGE_VARIABLE = 56 class-attribute instance-attribute

Value: 56

Attributes for the change_variable effect are:

  • quantity
  • operation
  • variable
  • message

CHANGE_VIEW = 16 class-attribute instance-attribute

Value: 16

Attributes for the change_view effect are:

  • quantity
  • source_player
  • location_x
  • location_y
  • scroll

CLEAR_INSTRUCTIONS = 21 class-attribute instance-attribute

Value: 21

Attributes for the clear_instructions effect are:

  • instruction_panel_position

CLEAR_TIMER = 57 class-attribute instance-attribute

Value: 57

Attributes for the clear_timer effect are:

  • timer

CREATE_GARRISONED_OBJECT = 49 class-attribute instance-attribute

Value: 49

Attributes for the create_garrisoned_object effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_list_unit_id_2
  • selected_object_ids

CREATE_OBJECT = 11 class-attribute instance-attribute

Value: 11

Attributes for the create_object effect are:

  • object_list_unit_id
  • source_player
  • location_x
  • location_y
  • facet

CREATE_OBJECT_ARMOR = 78 class-attribute instance-attribute

Value: 78

Attributes for the create_object_armor effect are:

  • armour_attack_quantity
  • armour_attack_class
  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • operation
  • selected_object_ids

Version notice:

This effect was added in: 1.51 & Trigger Version 3.5

CREATE_OBJECT_ATTACK = 77 class-attribute instance-attribute

Value: 77

Attributes for the create_object_attack effect are:

  • armour_attack_quantity
  • armour_attack_class
  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • operation
  • selected_object_ids

Version notice:

This effect was added in: 1.51 & Trigger Version 3.5

DAMAGE_OBJECT = 24 class-attribute instance-attribute

Value: 24

Attributes for the damage_object effect are:

  • quantity
  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

DEACTIVATE_TRIGGER = 9 class-attribute instance-attribute

Value: 9

Attributes for the deactivate_trigger effect are:

  • trigger_id

DECLARE_VICTORY = 13 class-attribute instance-attribute

Value: 13

Attributes for the declare_victory effect are:

  • source_player
  • enabled

DELETE_KEY = 83 class-attribute instance-attribute

Value: 83

Attributes for the delete_key effect are:

  • message

Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

DISABLE_OBJECT_DELETION = 74 class-attribute instance-attribute

Value: 74

Attributes for the disable_object_deletion effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

Version notice:

This effect was added in: 1.46

DISABLE_OBJECT_SELECTION = 70 class-attribute instance-attribute

Value: 70

Attributes for the disable_object_selection effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

DISABLE_TECHNOLOGY_STACKING = 68 class-attribute instance-attribute

Value: 68

Attributes for the disable_technology_stacking effect are:

  • source_player
  • technology

DISABLE_UNIT_TARGETING = 61 class-attribute instance-attribute

Value: 61

Attributes for the disable_unit_targeting effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

DISPLAY_INSTRUCTIONS = 20 class-attribute instance-attribute

Value: 20

Attributes for the display_instructions effect are:

  • object_list_unit_id
  • source_player
  • string_id
  • display_time
  • instruction_panel_position
  • play_sound
  • message
  • sound_name

DISPLAY_TIMER = 37 class-attribute instance-attribute

Value: 37

Attributes for the display_timer effect are:

  • string_id
  • display_time
  • time_unit
  • timer
  • reset_timer
  • message

ENABLE_DISABLE_OBJECT = 38 class-attribute instance-attribute

Value: 38

Attributes for the enable_disable_object effect are:

  • object_list_unit_id
  • source_player
  • enabled

ENABLE_DISABLE_TECHNOLOGY = 39 class-attribute instance-attribute

Value: 39

Attributes for the enable_disable_technology effect are:

  • source_player
  • technology
  • enabled

ENABLE_OBJECT_DELETION = 73 class-attribute instance-attribute

Value: 73

Attributes for the enable_object_deletion effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

Version notice:

This effect was added in: 1.46

ENABLE_OBJECT_SELECTION = 71 class-attribute instance-attribute

Value: 71

Attributes for the enable_object_selection effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

ENABLE_TECHNOLOGY_STACKING = 67 class-attribute instance-attribute

Value: 67

Attributes for the enable_technology_stacking effect are:

  • source_player
  • technology

ENABLE_UNIT_TARGETING = 62 class-attribute instance-attribute

Value: 62

Attributes for the enable_unit_targeting effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

FREEZE_OBJECT = 22 class-attribute instance-attribute

Value: 22

Attributes for the freeze_object effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

HEAL_OBJECT = 34 class-attribute instance-attribute

Value: 34

Attributes for the heal_object effect are:

  • quantity
  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

INITIATE_RESEARCH = 76 class-attribute instance-attribute

Value: 76

Attributes for the initiate_research effect are:

  • source_player
  • technology
  • selected_object_ids

Version notice:

This effect was added in: 1.51 & Trigger Version 3.5

KILL_OBJECT = 14 class-attribute instance-attribute

Value: 14

Attributes for the kill_object effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

LOAD_KEY_VALUE = 81 class-attribute instance-attribute

Value: 81

Attributes for the load_key_value effect are:

  • variable
  • message
  • quantity

Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

LOCK_GATE = 7 class-attribute instance-attribute

Value: 7

Attributes for the lock_gate effect are:

  • selected_object_ids

MODIFY_ATTRIBUTE = 51 class-attribute instance-attribute

Value: 51

Attributes for the modify_attribute effect are:

  • quantity
  • object_list_unit_id
  • source_player
  • operation
  • object_attributes
  • message

MODIFY_ATTRIBUTE_BY_VARIABLE = 79 class-attribute instance-attribute

Value: 79

Attributes for the modify_attribute_by_variable effect are:

  • object_list_unit_id
  • source_player
  • operation
  • object_attributes
  • variable
  • message
  • armour_attack_class

Version notice:

This effect was added in: 1.51 & Trigger Version 3.5

MODIFY_RESOURCE = 52 class-attribute instance-attribute

Value: 52

Attributes for the modify_resource effect are:

  • quantity
  • tribute_list
  • source_player
  • operation

MODIFY_RESOURCE_BY_VARIABLE = 53 class-attribute instance-attribute

Value: 53

Attributes for the modify_resource_by_variable effect are:

  • tribute_list
  • source_player
  • operation
  • variable

MODIFY_VARIABLE_BY_ATTRIBUTE = 87 class-attribute instance-attribute

Value: 87

Attributes for the modify_variable_by_attribute effect are:

  • object_list_unit_id
  • source_player
  • operation
  • object_attributes
  • variable
  • message
  • armour_attack_class

Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

MODIFY_VARIABLE_BY_RESOURCE = 86 class-attribute instance-attribute

Value: 86

Attributes for the modify_variable_by_resource effect are:

  • tribute_list
  • source_player
  • operation
  • variable

Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

NONE = 0 class-attribute instance-attribute

Value: 0

Attributes for the none effect are:

... none... Just like Conditions... People these days...

PATROL = 19 class-attribute instance-attribute

Value: 19

Attributes for the patrol effect are:

  • object_list_unit_id
  • source_player
  • location_x
  • location_y
  • location_object_reference
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

PLACE_FOUNDATION = 25 class-attribute instance-attribute

Value: 25

Attributes for the place_foundation effect are:

  • object_list_unit_id
  • source_player
  • location_x
  • location_y

PLAY_SOUND = 4 class-attribute instance-attribute

Value: 4

Attributes for the play_sound effect are:

  • source_player
  • location_x
  • location_y
  • location_object_reference
  • sound_name

REMOVE_OBJECT = 15 class-attribute instance-attribute

Value: 15

Attributes for the remove_object effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • object_state
  • selected_object_ids

REPLACE_OBJECT = 43 class-attribute instance-attribute

Value: 43

Attributes for the replace_object effect are:

  • object_list_unit_id
  • source_player
  • target_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • object_list_unit_id_2
  • selected_object_ids

RESEARCH_TECHNOLOGY = 2 class-attribute instance-attribute

Value: 2

Attributes for the research_technology effect are:

  • source_player
  • technology
  • force_research_technology

SCRIPT_CALL = 55 class-attribute instance-attribute

Value: 55

Attributes for the script_call effect are:

  • string_id
  • message

SEND_CHAT = 3 class-attribute instance-attribute

Value: 3

Attributes for the send_chat effect are:

  • source_player
  • string_id
  • message
  • sound_name

SET_BUILDING_GATHER_POINT = 54 class-attribute instance-attribute

Value: 54

Attributes for the set_building_gather_point effect are:

  • object_list_unit_id
  • source_player
  • location_x
  • location_y
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

SET_OBJECT_COST = 80 class-attribute instance-attribute

Value: 80

Attributes for the set_object_cost effect are:

  • object_list_unit_id
  • source_player
  • quantity
  • tribute_list

Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

SET_PLAYER_VISIBILITY = 41 class-attribute instance-attribute

Value: 41

Attributes for the set_player_visibility effect are:

  • source_player
  • target_player
  • visibility_state

STOP_OBJECT = 29 class-attribute instance-attribute

Value: 29

Attributes for the stop_object effect are:

  • object_list_unit_id
  • source_player
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

STORE_KEY_VALUE = 82 class-attribute instance-attribute

Value: 82

Attributes for the store_key_value effect are:

  • variable
  • message

Version notice:

This effect was added in: 1.54 & Trigger Version 3.9

TASK_OBJECT = 12 class-attribute instance-attribute

Value: 12

Attributes for the task_object effect are:

  • object_list_unit_id
  • source_player
  • location_x
  • location_y
  • location_object_reference
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • action_type
  • selected_object_ids

TELEPORT_OBJECT = 35 class-attribute instance-attribute

Value: 35

Attributes for the teleport_object effect are:

  • object_list_unit_id
  • source_player
  • location_x
  • location_y
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

TRAIN_UNIT = 75 class-attribute instance-attribute

Value: 75

Attributes for the train_unit effect are:

  • quantity
  • object_list_unit_id
  • source_player
  • location_x
  • location_y
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • selected_object_ids

Version notice:

This effect was added in: 1.51 & Trigger Version 3.5

TRIBUTE = 5 class-attribute instance-attribute

Value: 5

Attributes for the tribute effect are:

  • quantity
  • tribute_list
  • source_player
  • target_player

UNLOAD = 17 class-attribute instance-attribute

Value: 17

Attributes for the unload effect are:

  • object_list_unit_id
  • source_player
  • location_x
  • location_y
  • location_object_reference
  • area_x1
  • area_y1
  • area_x2
  • area_y2
  • object_group
  • object_type
  • selected_object_ids

UNLOCK_GATE = 6 class-attribute instance-attribute

Value: 6

Attributes for the unlock_gate effect are:

  • selected_object_ids

USE_ADVANCED_BUTTONS = 23 class-attribute instance-attribute

Value: 23

Attributes for the use_advanced_buttons effect are:

None.

Please don't use this effect. Please.