EffectId
Bases: IntEnum
This enum class provides the integer values used to reference the effects in the game. Used in every effect to indicate which type of effect it is
Examples
Source code in AoE2ScenarioParser/datasets/effects.py
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Attributes¶
ACKNOWLEDGE_AI_SIGNAL = 50
class-attribute
instance-attribute
¶
50
Attributes for the acknowledge_ai_signal effect are:
- ai_signal_value
ACKNOWLEDGE_MULTIPLAYER_AI_SIGNAL = 69
class-attribute
instance-attribute
¶
69
Attributes for the acknowledge_multiplayer_ai_signal effect are:
- ai_signal_value
ACTIVATE_TRIGGER = 8
class-attribute
instance-attribute
¶
8
Attributes for the activate_trigger effect are:
- trigger_id
AI_SCRIPT_GOAL = 10
class-attribute
instance-attribute
¶
10
Attributes for the deactivate_trigger effect are:
- ai_script_goal
ATTACK_MOVE = 30
class-attribute
instance-attribute
¶
30
Attributes for the attack_move effect are:
- object_list_unit_id
- source_player
- location_x
- location_y
- location_object_reference
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
CHANGE_CIVILIZATION_NAME = 48
class-attribute
instance-attribute
¶
48
Attributes for the change_civilization_name effect are:
- source_player
- string_id
- message
CHANGE_COLOR_MOOD = 72
class-attribute
instance-attribute
¶
72
Attributes for the change_color_mood effect are:
- quantity
- color_mood
Version notice:
This effect was added in: 1.42
CHANGE_DIPLOMACY = 1
class-attribute
instance-attribute
¶
1
Attributes for the change_diplomacy effect are:
- diplomacy
- source_player
- target_player
CHANGE_OBJECT_ARMOR = 31
class-attribute
instance-attribute
¶
31
Attributes for the change_object_armor effect are:
- armour_attack_quantity
- armour_attack_class
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- operation
- selected_object_ids
CHANGE_OBJECT_ATTACK = 28
class-attribute
instance-attribute
¶
28
Attributes for the change_object_attack effect are:
- armour_attack_quantity
- armour_attack_class
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- operation
- selected_object_ids
CHANGE_OBJECT_CAPTION = 88
class-attribute
instance-attribute
¶
88
Attributes for the change_object_caption effect are:
- object_list_unit_id
- source_player
- string_id
- message
- selected_object_ids
- area_x1
- area_y1
- area_x2
- area_y2 Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
CHANGE_OBJECT_CIVILIZATION_NAME = 59
class-attribute
instance-attribute
¶
59
Attributes for the change_object_civilization_name effect are:
- string_id
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
CHANGE_OBJECT_COST = 40
class-attribute
instance-attribute
¶
40
Attributes for the change_object_cost effect are:
- object_list_unit_id
- source_player
- resource_1
- resource_1_quantity
- resource_2
- resource_2_quantity
- resource_3
- resource_3_quantity
CHANGE_OBJECT_DESCRIPTION = 44
class-attribute
instance-attribute
¶
44
Attributes for the change_object_description effect are:
- object_list_unit_id
- source_player
- string_id
- message
CHANGE_OBJECT_HP = 27
class-attribute
instance-attribute
¶
27
Attributes for the change_object_hp effect are:
- quantity
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- operation
- selected_object_ids
CHANGE_OBJECT_ICON = 42
class-attribute
instance-attribute
¶
42
Attributes for the change_object_icon effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- object_list_unit_id_2
- selected_object_ids
CHANGE_OBJECT_NAME = 26
class-attribute
instance-attribute
¶
26
Attributes for the change_object_name effect are:
- object_list_unit_id
- source_player
- string_id
- area_x1
- area_y1
- area_x2
- area_y2
- message
- selected_object_ids
CHANGE_OBJECT_PLAYER_COLOR = 58
class-attribute
instance-attribute
¶
58
Attributes for the change_object_player_color effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- player_color
- selected_object_ids
CHANGE_OBJECT_PLAYER_NAME = 60
class-attribute
instance-attribute
¶
60
Attributes for the change_object_player_name effect are:
- object_list_unit_id
- source_player
- string_id
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
CHANGE_OBJECT_RANGE = 32
class-attribute
instance-attribute
¶
32
Attributes for the change_object_range effect are:
- quantity
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- operation
- selected_object_ids
CHANGE_OBJECT_SPEED = 33
class-attribute
instance-attribute
¶
33
Attributes for the change_object_speed effect are:
- quantity
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
CHANGE_OBJECT_STANCE = 36
class-attribute
instance-attribute
¶
36
Attributes for the change_object_stance effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- attack_stance
- selected_object_ids
CHANGE_OWNERSHIP = 18
class-attribute
instance-attribute
¶
18
Attributes for the change_ownership effect are:
- object_list_unit_id
- source_player
- target_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- flash_object
- selected_object_ids
CHANGE_PLAYER_COLOR = 89
class-attribute
instance-attribute
¶
89
Attributes for the change_player_color effect are:
- source_player
- player_color Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
CHANGE_PLAYER_NAME = 45
class-attribute
instance-attribute
¶
45
Attributes for the change_player_name effect are:
- source_player
- string_id
- message
CHANGE_TECHNOLOGY_COST = 63
class-attribute
instance-attribute
¶
63
Attributes for the change_technology_cost effect are:
- source_player
- technology
- resource_1
- resource_1_quantity
- resource_2
- resource_2_quantity
- resource_3
- resource_3_quantity
CHANGE_TECHNOLOGY_DESCRIPTION = 66
class-attribute
instance-attribute
¶
66
Attributes for the change_technology_description effect are:
- source_player
- technology
- string_id
- message
CHANGE_TECHNOLOGY_HOTKEY = 85
class-attribute
instance-attribute
¶
85
Attributes for the change_technology_hotkey effect are:
- technology
- source_player
- quantity
Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
CHANGE_TECHNOLOGY_ICON = 84
class-attribute
instance-attribute
¶
84
Attributes for the change_technology_icon effect are:
- technology
- source_player
- quantity
Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
CHANGE_TECHNOLOGY_LOCATION = 47
class-attribute
instance-attribute
¶
47
Attributes for the change_technology_location effect are:
- source_player
- technology
- object_list_unit_id_2
- button_location
CHANGE_TECHNOLOGY_NAME = 65
class-attribute
instance-attribute
¶
65
Attributes for the change_technology_name effect are:
- source_player
- technology
- string_id
- message
CHANGE_TECHNOLOGY_RESEARCH_TIME = 64
class-attribute
instance-attribute
¶
64
Attributes for the change_technology_research_time effect are:
- quantity
- source_player
- technology
CHANGE_TRAIN_LOCATION = 46
class-attribute
instance-attribute
¶
46
Attributes for the change_train_location effect are:
- object_list_unit_id
- source_player
- object_list_unit_id_2
- button_location
CHANGE_VARIABLE = 56
class-attribute
instance-attribute
¶
56
Attributes for the change_variable effect are:
- quantity
- operation
- variable
- message
CHANGE_VIEW = 16
class-attribute
instance-attribute
¶
16
Attributes for the change_view effect are:
- quantity
- source_player
- location_x
- location_y
- scroll
CLEAR_INSTRUCTIONS = 21
class-attribute
instance-attribute
¶
21
Attributes for the clear_instructions effect are:
- instruction_panel_position
CLEAR_TIMER = 57
class-attribute
instance-attribute
¶
57
Attributes for the clear_timer effect are:
- timer
CREATE_GARRISONED_OBJECT = 49
class-attribute
instance-attribute
¶
49
Attributes for the create_garrisoned_object effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_list_unit_id_2
- selected_object_ids
CREATE_OBJECT = 11
class-attribute
instance-attribute
¶
11
Attributes for the create_object effect are:
- object_list_unit_id
- source_player
- location_x
- location_y
- facet
CREATE_OBJECT_ARMOR = 78
class-attribute
instance-attribute
¶
78
Attributes for the create_object_armor effect are:
- armour_attack_quantity
- armour_attack_class
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- operation
- selected_object_ids
Version notice:
This effect was added in: 1.51 & Trigger Version 3.5
CREATE_OBJECT_ATTACK = 77
class-attribute
instance-attribute
¶
77
Attributes for the create_object_attack effect are:
- armour_attack_quantity
- armour_attack_class
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- operation
- selected_object_ids
Version notice:
This effect was added in: 1.51 & Trigger Version 3.5
DAMAGE_OBJECT = 24
class-attribute
instance-attribute
¶
24
Attributes for the damage_object effect are:
- quantity
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
DEACTIVATE_TRIGGER = 9
class-attribute
instance-attribute
¶
9
Attributes for the deactivate_trigger effect are:
- trigger_id
DECLARE_VICTORY = 13
class-attribute
instance-attribute
¶
13
Attributes for the declare_victory effect are:
- source_player
- enabled
DELETE_KEY = 83
class-attribute
instance-attribute
¶
83
Attributes for the delete_key effect are:
- message
Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
DISABLE_OBJECT_DELETION = 74
class-attribute
instance-attribute
¶
74
Attributes for the disable_object_deletion effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
Version notice:
This effect was added in: 1.46
DISABLE_OBJECT_SELECTION = 70
class-attribute
instance-attribute
¶
70
Attributes for the disable_object_selection effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
DISABLE_TECHNOLOGY_STACKING = 68
class-attribute
instance-attribute
¶
68
Attributes for the disable_technology_stacking effect are:
- source_player
- technology
DISABLE_UNIT_TARGETING = 61
class-attribute
instance-attribute
¶
61
Attributes for the disable_unit_targeting effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
DISPLAY_INSTRUCTIONS = 20
class-attribute
instance-attribute
¶
20
Attributes for the display_instructions effect are:
- object_list_unit_id
- source_player
- string_id
- display_time
- instruction_panel_position
- play_sound
- message
- sound_name
DISPLAY_TIMER = 37
class-attribute
instance-attribute
¶
37
Attributes for the display_timer effect are:
- string_id
- display_time
- time_unit
- timer
- reset_timer
- message
ENABLE_DISABLE_OBJECT = 38
class-attribute
instance-attribute
¶
38
Attributes for the enable_disable_object effect are:
- object_list_unit_id
- source_player
- enabled
ENABLE_DISABLE_TECHNOLOGY = 39
class-attribute
instance-attribute
¶
39
Attributes for the enable_disable_technology effect are:
- source_player
- technology
- enabled
ENABLE_OBJECT_DELETION = 73
class-attribute
instance-attribute
¶
73
Attributes for the enable_object_deletion effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
Version notice:
This effect was added in: 1.46
ENABLE_OBJECT_SELECTION = 71
class-attribute
instance-attribute
¶
71
Attributes for the enable_object_selection effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
ENABLE_TECHNOLOGY_STACKING = 67
class-attribute
instance-attribute
¶
67
Attributes for the enable_technology_stacking effect are:
- source_player
- technology
ENABLE_UNIT_TARGETING = 62
class-attribute
instance-attribute
¶
62
Attributes for the enable_unit_targeting effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
FREEZE_OBJECT = 22
class-attribute
instance-attribute
¶
22
Attributes for the freeze_object effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
HEAL_OBJECT = 34
class-attribute
instance-attribute
¶
34
Attributes for the heal_object effect are:
- quantity
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
INITIATE_RESEARCH = 76
class-attribute
instance-attribute
¶
76
Attributes for the initiate_research effect are:
- source_player
- technology
- selected_object_ids
Version notice:
This effect was added in: 1.51 & Trigger Version 3.5
KILL_OBJECT = 14
class-attribute
instance-attribute
¶
14
Attributes for the kill_object effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
LOAD_KEY_VALUE = 81
class-attribute
instance-attribute
¶
81
Attributes for the load_key_value effect are:
- variable
- message
- quantity
Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
LOCK_GATE = 7
class-attribute
instance-attribute
¶
7
Attributes for the lock_gate effect are:
- selected_object_ids
MODIFY_ATTRIBUTE = 51
class-attribute
instance-attribute
¶
51
Attributes for the modify_attribute effect are:
- quantity
- object_list_unit_id
- source_player
- operation
- object_attributes
- message
MODIFY_ATTRIBUTE_BY_VARIABLE = 79
class-attribute
instance-attribute
¶
79
Attributes for the modify_attribute_by_variable effect are:
- object_list_unit_id
- source_player
- operation
- object_attributes
- variable
- message
- armour_attack_class
Version notice:
This effect was added in: 1.51 & Trigger Version 3.5
MODIFY_RESOURCE = 52
class-attribute
instance-attribute
¶
52
Attributes for the modify_resource effect are:
- quantity
- tribute_list
- source_player
- operation
MODIFY_RESOURCE_BY_VARIABLE = 53
class-attribute
instance-attribute
¶
53
Attributes for the modify_resource_by_variable effect are:
- tribute_list
- source_player
- operation
- variable
MODIFY_VARIABLE_BY_ATTRIBUTE = 87
class-attribute
instance-attribute
¶
87
Attributes for the modify_variable_by_attribute effect are:
- object_list_unit_id
- source_player
- operation
- object_attributes
- variable
- message
- armour_attack_class
Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
MODIFY_VARIABLE_BY_RESOURCE = 86
class-attribute
instance-attribute
¶
86
Attributes for the modify_variable_by_resource effect are:
- tribute_list
- source_player
- operation
- variable
Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
NONE = 0
class-attribute
instance-attribute
¶
0
Attributes for the none effect are:
... none... Just like Conditions... People these days...
PATROL = 19
class-attribute
instance-attribute
¶
19
Attributes for the patrol effect are:
- object_list_unit_id
- source_player
- location_x
- location_y
- location_object_reference
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
PLACE_FOUNDATION = 25
class-attribute
instance-attribute
¶
25
Attributes for the place_foundation effect are:
- object_list_unit_id
- source_player
- location_x
- location_y
PLAY_SOUND = 4
class-attribute
instance-attribute
¶
4
Attributes for the play_sound effect are:
- source_player
- location_x
- location_y
- location_object_reference
- sound_name
REMOVE_OBJECT = 15
class-attribute
instance-attribute
¶
15
Attributes for the remove_object effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- object_state
- selected_object_ids
REPLACE_OBJECT = 43
class-attribute
instance-attribute
¶
43
Attributes for the replace_object effect are:
- object_list_unit_id
- source_player
- target_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- object_list_unit_id_2
- selected_object_ids
RESEARCH_TECHNOLOGY = 2
class-attribute
instance-attribute
¶
2
Attributes for the research_technology effect are:
- source_player
- technology
- force_research_technology
SCRIPT_CALL = 55
class-attribute
instance-attribute
¶
55
Attributes for the script_call effect are:
- string_id
- message
SEND_CHAT = 3
class-attribute
instance-attribute
¶
3
Attributes for the send_chat effect are:
- source_player
- string_id
- message
- sound_name
SET_BUILDING_GATHER_POINT = 54
class-attribute
instance-attribute
¶
54
Attributes for the set_building_gather_point effect are:
- object_list_unit_id
- source_player
- location_x
- location_y
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
SET_OBJECT_COST = 80
class-attribute
instance-attribute
¶
80
Attributes for the set_object_cost effect are:
- object_list_unit_id
- source_player
- quantity
- tribute_list
Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
SET_PLAYER_VISIBILITY = 41
class-attribute
instance-attribute
¶
41
Attributes for the set_player_visibility effect are:
- source_player
- target_player
- visibility_state
STOP_OBJECT = 29
class-attribute
instance-attribute
¶
29
Attributes for the stop_object effect are:
- object_list_unit_id
- source_player
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
STORE_KEY_VALUE = 82
class-attribute
instance-attribute
¶
82
Attributes for the store_key_value effect are:
- variable
- message
Version notice:
This effect was added in: 1.54 & Trigger Version 3.9
TASK_OBJECT = 12
class-attribute
instance-attribute
¶
12
Attributes for the task_object effect are:
- object_list_unit_id
- source_player
- location_x
- location_y
- location_object_reference
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- action_type
- selected_object_ids
TELEPORT_OBJECT = 35
class-attribute
instance-attribute
¶
35
Attributes for the teleport_object effect are:
- object_list_unit_id
- source_player
- location_x
- location_y
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
TRAIN_UNIT = 75
class-attribute
instance-attribute
¶
75
Attributes for the train_unit effect are:
- quantity
- object_list_unit_id
- source_player
- location_x
- location_y
- area_x1
- area_y1
- area_x2
- area_y2
- selected_object_ids
Version notice:
This effect was added in: 1.51 & Trigger Version 3.5
TRIBUTE = 5
class-attribute
instance-attribute
¶
5
Attributes for the tribute effect are:
- quantity
- tribute_list
- source_player
- target_player
UNLOAD = 17
class-attribute
instance-attribute
¶
17
Attributes for the unload effect are:
- object_list_unit_id
- source_player
- location_x
- location_y
- location_object_reference
- area_x1
- area_y1
- area_x2
- area_y2
- object_group
- object_type
- selected_object_ids
UNLOCK_GATE = 6
class-attribute
instance-attribute
¶
6
Attributes for the unlock_gate effect are:
- selected_object_ids
USE_ADVANCED_BUTTONS = 23
class-attribute
instance-attribute
¶
23
Attributes for the use_advanced_buttons effect are:
None.
Please don't use this effect. Please.